Improved Familiar[modifier | modifier le wikicode]
This feat allows you to acquire a powerful familiar, but only when you could normally acquire a new familiar.
Prerequisites: Ability to acquire a new familiar, compatible alignment, sufficiently high level (see below).
Benefit: When choosing a familiar, the creatures listed below are also available to you. You may choose a familiar with an alignment up to one step away on each alignment axis (lawful through chaotic, good through evil).
|Familiar||Alignment||Arcane Spellcaster Level|
|1 Or other celestial animal from the standard familiar list.|
|2 Or other fiendish animal from the standard familiar list.|
|3 The master must first create the homunculus.|
|Celestial hawk1||Neutral good||3rd|
|Fiendish viper2||Neutral evil||3rd|
|Elemental, Small (any type)||Neutral||5th|
|Mephit (any type)||Neutral||7th|
Improved familiars otherwise use the rules for regular familiars, with two exceptions: if the creature's type is something other than animal, its type does not change; and improved familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate).
Essentia: Your Familiar gain +1 / Essentia on Saves, AC and Spell Resistance