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Classes[]

  • Cleric ( Archetype : Evangelist | Healer | Favored Soul | Invoker )
  • Cavalier
  • Druid ( Archetype : Shaman | xxx | Totemist | Warden )
  • Fighter ( Archetype : Gladiator | Tactician | Warblade | Weapon Master | Samurai | Warlord )
  • Gunslinger
  • Inquisitor
  • Magus ( Archetype : Kensai | Myrmidach | Soul Forger | Hexblade | Duskblade | Spellguard )
  • Monk ( Archetype : Brew Master | Mistweaver | Windwalker | Psychic | Sohei | Swordsage | Incarnate )
  • Oracle
  • Ninja
  • Paladin ( Archetype : Avenger | Crusader | Knight | Death Knight | Soulborn )
  • Psion ( Archetype : Ardent | Disciple | Society Mind | Vitalist | Wilder )
  • Psychic Warrior ( Archetype : Battle Mind | xxx | xxx | xxx )
  • Ranger ( Archetype : Beast Master | Hunter | Infiltrator | Marksman )
  • Rogue ( Archetype : Assassin | Spy | Swashbuckler | Ninja | Lurk )
  • Samurai ( Archetype : Ronin | Clans )
  • Spellthieft ( Archetype : Archivist | xxx | xxx | xxx )
  • Sumonner ( Archetype : Brood Master | Evolutionist | Master Sumonner | Synthesist )
  • Warlock | Witch ( Archetype : xxx | xxx | xxx | xxx )
  • Witch
  • Wizard ( Archetype : Ritualist | Metamagician | xxx | Shall Mage | Wu Jen | House Wizard )

Hybrid Class[]

  • Arcane Trickster (Rogue/Wizard)
  • Arcanist [Sorcerer/Wizard]
  • Brawler [Fighter/Monk]
  • Cerebromancer [Psion/Wizard]
  • Investigator [Alchemist/Rogue]
  • Skald [Barbarian/Bard]
  • Swashbuckler [Fighter/Gunslinger]
  • Bloodrager [Barbarian/Sorcerer]
  • Hunter [Druid/Ranger]
  • Mystic Theurge [Cleric/Wizard]
  • Shaman [Oracle/Witch]
  • Slayer [Ranger/Rogue]
  • Warpriest [Cleric/Fighter]

Favored Class[]

Each character begins play with a single favored class of his choosing—typically, this is the same class as the one he chooses at 1st level. Whenever a character gains a level in his favored class, he receives either a bonus from the list above. The choice of favored class cannot be changed once the character is created, and the choice of bonus each time a character gains a level (including his first level) cannot be changed once made for a particular level. Prestige classes can never be a favored class.

All

  • +1 Skill Point
  • +1 Hit Point

Barbarian

  • +1 Round of Rage per Day
  • +1ft Movement Speed

Bard

  • +1 CMD to Resist Disarm or Sunder
  • +1 Round of Bardic Music per Day
  • +1 Bard Spell Knowns of at least 1 level below your highest spells level (Human)

Cleric

  • +1/2 use per day of 1 Domain Power of your choice
  • +1 on Caster Level Check vs Spell Resistance of Outsiders

Druid

  • +1 Resist vs 1 Element (Acid, Cold, Electricity or Fire) [Max Resist 10 in each]
  • +1 Skill Rank to the Animal Companion
  • +1 Hit Point for the Animal Companion
  • +1/2 Bonus to Diplomacy and Intimidate to change a creature attitude

Fighter

  • +1 CMD to Resist Bull Rush or Trip (Dwarf)
  • +1 CMD to Resist Disarm or Sunder (Elf)
  • +1 CMD to Resist Disarm or Grapple (Drow)
  • +1 CMD to Resist 2 Combat Maneuver of your Choice (Human)
  • +2 on Roll to Stabilize when Dying

Magus

  • +1/2 Arcane Pool Pts

Monk

  • +1 CMD to Resist Grapple & +1/2 Attempt per Day of Stunning Fist
  • +1/4 to Ki Pool

Paladin

  • +1 Concentration check to cast Paladin Spells
  • +1/2 Hit Points to Lay on Hands

Psion

  • ...

Psychic Warrior

  • ...

Ranger

  • +1/2 Bonus to Wild Empathy against Underground creatures (Dwarf)
  • +1/2 Circonstance Bonus to Confirm Critical with 1 Weapon [Max +4] (Elf)
  • +1/2 Bonus to Danage Reduction (0/Magic) of Animal Companion [Max DR 10/Magic]
  • +1 Skill Rank to the Animal Companion
  • +1 Hit Point for the Animal Companion

Rogue

  • +1/2 Bonus to Disable Device & Trap Sense vs Stone Traps (Dwarf)
  • +1/2 Bonus to Disable Device & Use Magic Devices vs Symbols, Glyphs, Scrolls, Magical Writings (Illumian)
  • +1/2 Bonus to Bluff (to Feint) & to Diplomacy (to Gather Information)
  • +1/6 of a new rogue talent (Human)

Summoner

  • +1 Hit Point of the Eidolon

Wizard

  • +1/2 Use per Day on a Arcane School power of 1st level
  • +1 Spell of your Choice in your Spellbook

Multiclass[]

see Multiclassing rules


What about other Classes ?[]

Adept : NPC Class Removed

Archivist : ???

Ardent : Now an Archetype of the Psion

Aristocrat : NPC Class Removed

Beguiler : Now an Archetype of the Magus

Binder : Replace with Feats and Prestige Class

Commoner : NPC Class Removed

Crusader : Now an Archetype of the Paladin

Divine Mind : ???

Dragonfire Adept : ???

Dragon Shaman : Now an Archetype of the Marshal

Dread Necromancer : Now an Archetype of the Magus

Duskblade : Now an Archetype of the Magus

Eidolon : No Place in the Game

Expert : NPC Class Removed

Factotum : Replace with Feats and Race

Favored Soul : Now an Archetype of the Cleric

Healer : Now an Archetype of the Cleric

Hexblade : Now an Archetype of the Magus

Incarnate : Now an Archetype of the Monk

Knight : Now an Archetype of the Paladin

Lurk : Now an Archetype of the Rogue

Marshal : Replace with Feats

Mystic : No Place in the Game

Ninja : Now an Archetype of the Rogue

Noble : No Place in the Game

Samurai : Now an Archetype of the Fighter

Scout : Merged in the Ranger

Shadowcaster : ???

Shaman : Now an Archetype of the Druid

Shugenja : Now an Archetype of the XXX

Sohei : Now an Archetype of the Monk

Sorcerer : ???

Soulborn : Now an Archetype of the Paladin

Soulknife : Replace with Feats

Spirit Shaman : ???

Swashbuckler : Now an Archetype of the Rogue

Swordsage : Now an Archetype of the Monk

Thug : No Place in the Game

Totemist : Now an Archetype of the Druid

Truenamer : ???

Warblade : Now an Archetype of the Fighter

Warmage : Now an Archetype of the Magus

Warrior : NPC Class Removed

Wilder : Now an Archetype of the Psion

Wu Jen : Now an Archetype of the Wizard

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